patina-unity-mcp
Control the Unity Editor via a local server and C# bridge: scenes, GameObjects, prefabs, assets, scripts, console, tests and build settings.
#2422 by GitHub starsTesting & debuggingChecked 2026-11-02
What it connects
Control the Unity Editor via a local server and C# bridge: scenes, GameObjects, prefabs, assets, scripts, console, tests and build settings.
Registry listing — description sourced from the publisher's entry in an awesome-list. Setup, compatibility and requirements are not verified; see the repository.
Source: https://github.com/taygunsavas/patina-unity-mcp · ★ 4 on the source repo
Setup instructions and compatibility are compiled from publisher docs and community reports, not hands-on testing, unless a step is marked Tested. Check the source before relying on a setup.